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    BA (Hons) Animation

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    Kofi Opoku-Ansah, BA (Hons) Animation
    Alec Smith and Dan Edgley, BA (Hons) Animation

    From film to television, internet to games and advertising, animated content can be seen in a range of media. Demand for content, both commercially and experimentally, is high. And growing.

    Ravensbourne has strong links with the main post-production and visual effects companies in London: Framestore, The Mill, MPC and Cinesite. These companies are world leaders in post-production and VFX, and employ thousands in the making of blockbuster films and TV series. The course also has strong links with games companies such as Frontier Games.

    From visual effects to stylish animations for commercial studios; from content for games production to content for mobile apps, Ravensbourne’s animation students go straight into jobs across animation-related industries.

    As a student on the course, you will explore the medium using state-of-the-art software and produce a portfolio of creative and professional work. As well as this, you will learn the fundamental principles of animation through traditional drawing techniques. You will apply these techniques using current industry digital work flows and software, giving you the necessary skills and expertise to be immediately employable by industry on graduation.

    You will also work, whenever possible, on live projects and placements. Our excellent links with industry mean that we will have regular lectures from visiting animators, producers and commissioning editors, representing companies such as Passion PicturesDreamworks, and Aardman.

    Our links mean that companies such as The MillDouble NegativeRushesFramestoreMolinaireTiger AspectBlue Zoo and Frontier Games have approached us to provide students for placement.

    The course is run by a professional team with a direct involvement from industry partners who together offer a great opportunity to work in an inspiring and realistic environment that is supported by academic study.

    What’s more, the Ravensbourne BA (Hons) Animation course has a strong reputation and has been awarded Skillset accreditation – an accreditation that only a select few have achieved.

    Click here for the full programme specification.

    Assessment

    You will be continually assessed through the presentation of project and written work. You will produce practical work and in your final year make or contribute to the making of a short animated film. Essays, blog entries, business plans, reports and a dissertation also form part of the requirements of the course.

    Career prospects

    A wide range of careers are open to animation graduates in the following creative industries: film and television, advertising, post-production, web design, and games design.

    Each creative industry requires graduates with skills as animators, character designers, 3D modellers, concept and storyboard artists, riggers, texture artists, lighting specialists and special effects artists.

     

    BA (Hons) Animation is one of the few animation courses to be recognised and accredited by Skillset as providing exceptional standards of training in line with industry.

    Level 1Level 2Level 3

    At level 1 you will learn fundamental animation skills in both traditional two-dimensional techniques as well as three-dimensional computer generated techniques. In accordance with Skillset guidelines for animation, life drawing is an integral component of appropriate units across all levels of the course.

    You will study: theory and context; opportunities, trends and ideas; professional context; communication and visualisation; time-based narrative and visual studies; animation technique/visual studies; and character performance/visual studies.

    You will identify potential areas of industrial specialisation, and develop more of your own independent and reflective practice. This is coupled with increased contextualisation of the animated media, and associated industries. As you progress, a greater emphasis is placed on your chosen specialism in levels 2 and 3.

    From time to time, ‘live’ briefs may be given that are designed in conjunction with industry. There will be guest lectures, and visits to galleries, exhibitions, industry events, and businesses.

    You will study: debate and polemic; marketing strategy; advertising and promotions; digital environments and visual studies; post-production and visual effects, and industry exercises. You will also prepare for your dissertation.

    At level 3 your work will mirror industry practice by encouraging cross-disciplinary work on projects with other courses. All level 3 courses share a common structure to allow you to specialise and engage more deeply in your chosen subject area.

    You will be working throughout the course to develop a portfolio of work that demonstrates a diverse range of animation techniques that have been produced through studio practice mirroring industrial workflows. This work is presented in a live broadcast event at the end of level 2 and a final degree show exhibition in level 3.

    You will study: enterprise and entrepreneurship – making it happen; major project report; advanced skills; pre-production; portfolio (major project), and animation promotion.

    You will also produce a dissertation.

    Duration

    3 years full time

    Entry requirements

    Students will normally be expected to possess five GCSEs (grade C or above) or equivalent (including English and Mathematics) and also to hold at least one of the following or equivalent UK or international qualification:
    2 A levels, grades C or above
    4 AS levels, grades C or above
    2 vocational A levels, grades C or above
    Level 3 Foundation Diploma or National Diploma
    Advanced Diploma, grades C or above
    International Baccalaureate, 28 points or above

    Fees

    Home/EU: £8,750 per year International: £10,200 per year

    Testimonial

    Testimonial image

    "I can be more artistically entrepreneurial at Ravensbourne, it’s not only software teaching. In the future, I would like to get into a games company, I feel quite confident in wherever Ravensbourne will take me.

    MV Studios gave us small animation jobs to do for a 3D film; it was great that Ravensbourne was the only university given the opportunity.

    The open space thing is warming. It’s nice that you can just start talking to anyone and I like the fact that it’s decked out properly for our generation, you’ve got wifi and all the equipment you need."

    Josh Griffin, BA (Hons) Animation

    16

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